Wednesday 17 November 2010

Dragonmeet 2010

Anyone going to Dragonmeet 2010 this year?  I know I am and will definitely blogging about my favourite UK Con on here.  Maybe I'll even meet a few fellow bloggers on the day (look on the con message board), maybe I'll blog at the con.

For those of you who don't know Dragonmeet 2010 takes place on Saturday 27th November at Kensington Town Hall, doors open at 10:00am.

Whilst I'm there I'll also be:
  • looking to pick up copies of D&D Essentials map tiles The Dungeon and The City after seeing Thaseus C's wonderful unboxing video on his blog "This is My Game".

  • playing a few con games (lots of choice for morning and afternoon RPG game sessions are scheduled)

  • supporting the traders by buying Castles & Crusades rulebooks to use as the system for my upcoming The Lands of Dual campaign

Hello Whirled! ...grr... Hello World!

Just had my case for membership of the rpgbloggers.com network approved, so woot! is me.  Sadly the first of my posts which was visible was an abortive mobile blogging attempt via BlogWritter app on my 3GS.  Damn unintuitive GUI!! I've just worked out that if you're in the "New Post" screen you can save a post in draft format just by tapping "Back".  Lesson learned...

"What was your first post then!" you ask

It was an instructable on how to make a scroll case from a Pringles can.

Let me explain, I'm looking through my old copies of Dungeon to get a few scenarios to link together to form a new plotline for my campaign world The Lands of Dual and I came across the scenario "A Race Against Time" (Issue 81 Jul/Aug 2000).  The scenario features a nice 3 hour timed plotline which calls for the delivery of a message in a scroll case delivered via juvenile winged snake courier.  The message is the cornerstone of the scenario and will be poured over ad-infitum by the players, so I thought it would be nice to give them a nice handout to look at.  The theatrics are very important for the message's punchline so I need to make a scroll case to hold the message.  The campaign starts in Jan 2011 so watch-out for more posts about the make and a session report.

Thursday 11 November 2010

I Want... Dirk Gently's Holistic Detective Agency for Xmas

Stephen Mangan
Sadly there will be no new adaptation of a Terry Pratchett novel on the telly this Christmas.  Instead I'll have to enjoy the BBC's adaptation of Douglas Adams Dirk Gently's Holistic Detective Agency...yes!!

Scheduled air date is 11 December 2010 on BBC 4 and stars Stephen Mangan as Dirk Gently and is directed by directed by Damon Thomas who directed the excellent BBC 4 adaptation of HG Wells' "The First Men In the Moon".  Rumour has it that if this pilot episode is well received it may become a series.

Wednesday 10 November 2010

What's in your DM's bag?

Whilst writing the article Trouble with Torchlight I thought it would be neat to share pictures or descriptions of the contents of your DM'S bag.  Bags can be SPECIFIC (the one you use for your favourite game or the one you're currently using, GENERIC (containing all the things a DM just can't be without) or FANTASY (a bag you wish you owned or could even exist in this dimension)

In my GENERIC DM's Bag I have:
  • Dice - I've forgotten these and then borrowed a players dice and blamed them for lucky monster successes.
  • Munchies - gotta keep the DM awake somehow.
  • Grid Paper - for drawing off the cuff maps when you're too lazy to
  • Note Paper - for writing secret notes when you're too lazy to take the player out of the room.
  • Adventure - yes once or twice I've forgotten to pack this, with hilarious consequences.
  • Character Sheets - Some players don't like giving back their characters at the end of the night, but I find it makes it easier to cope I have to NPC a player's character in their stead when they can't make it to a session.
  • Pens, Pencils and Markers - At my regular Friday night game we have a box of club resources such as dice and stationery.  We also use club battle mats (kitchen lino) so OHP pens come in handy for drawing walls and doors etc.
  • Beverage - My beverage of choice is mineral water.  It doesn't exacerabate the sugar rush of the munchies and keeps me alert and hydrated.

Tuesday 9 November 2010

Trouble with Torchlight - Part 1: Ideas

A session of a recent Diamond Throne game I played involved a short dungeon crawl.  The age old problem of lighting for the non infravision equipped players reared it's ugly head.  This got me thinking about ways to show the limit of torchlight in different ways, without turning this into a massive maker project.  I thought I'd brainstorm the options and jot them down here and then produce a few prototypes and document how each one works in a game.

2D Templates

The simplest (and perhaps most obvious) of options to make is a flat template:

Pros & Cons:
  • flat and therefore easy to transport in a flap or a pocket in a ringbinder.
  • easy to make, print on OHP (Over-Head Projector) film and cut out.
  • cheap.
  • can't simulate the height of anything
Idea 1: Single Zone - this template is the simplest to make, just use a compass to scribe a circle of the appropriate diameter on a sheet of stiff transparent plastic.  A good source for the plastic is packaging windows, you know the ones, the boxes from those toys you bought for Christmas with the big plastic windows so you can see what you're buying yourself.  There's no need to print anything on, but if you make lots of different ones for different effects you might need to write effect names on them with Permanent Marker. 

Idea 2: Multiple Zones - Slightly harder to make, and you might need to design something on the computer and then print it out onto OHP film.  Another way is to stack them on top of one another, pin or fix together with glue to show different effect zones.  If you can't get hold of coloured transparency film then colour with careful use of permanent marker.  The zones don't even have to be for the same game, the possibilities are up to you.
A 2D Multi Zone template

3D Templates

Same as 2D but with the added dimension of ... height. 

Pros & Cons:
  • They're 3D so probably won't fold and therefore difficult to transport
  • Harder to make or find suitable component
  • More expensive
  • Bulkier in play, do they interfere with other miniatures, move them
Idea 1: The Dome or Tub - Finding suitable components for this will be tricky but I should have at least 1 by the time I write Part 3.  Some options are plastic soft drink bottles, CD drums, caps from Frappucchino or smoothie cups.

Idea 2: The Ring - a simple ring of stiff transparent plastic which stands on it's rim.   This I will definitely try to make.  A more advanced design would be adjustable like a belt so you can expand the ring for different sized zones.  The width of the ring can be made to simulate the height of an effect.  I'll make the belt style and try it out.

A Ring
Idea 3: The Cone - A cone of transparent plastic which can be placed over a miniature.  Cones stack inside each other for transport.  They can also be made out of a flat sheet of stiff transparent plastic like OHP film.

A Cone
Idea 4: The Cube - a transparent box which can be be created from flat sheets of stiff transparent plastic.  Sounds like papercraft to me, let me at it.

The Weird & Bizarre

A combination of 2D templates with a stand or something totally different.

Pros & Cons:
  • clumsy to use in play
  • expensive
  • hard to make
  • hard to store
Idea1: Tripod & Torch - Use a length of stiff wire or a wire coathanger and a pare of wire cutters to make a rudimetary tripod and a ring over which you can hang a small torch.  If the torch has a beam focus you could use it to give different size effect areas.

Idea 2: Tack and String - Less of a template and more of a measuring device.  Push a pin into the base of a plastic miniature then knot lengths of string to the pin.  Trim the string to the appropriate length or if making a multipurpose string add coloured tabs to the string.  Each miniature then has a handy radius measure

Idea 3: Radius rod.  Using a thin brass rod, dowel or heavy gauge wire.  Thread a 2D template onto the rod through a hole in it's centre.  A step or a blob of glue can be used to stop the template falling off the rod during use.  Templates can be removed for storage.  I'll have a go at this one.

If you've got some ideas that you want me to explore in prototype, feel free to comment below and if they pique my creativity I might just make them.  If you've got any prototype pics you've made yourself feel free to add links.